I am basically talking about isometric RPGs similar to Baldur's Gate on steam GOG or other downloadable formats.
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When I beat Baldur's Gate II EE & it's expansion what are the best similar games?
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Nvidia Shield TV Support
I feel this is going to be something that's been asked a thousand times already, so apoligies if it is... (yes I did try the search function)
Is there any way to install Baldur's Gate EE on my Nvidia Shield? I'd love to play on my big TV!
Thanks!
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The thread for happiness/spreading your joy
As a counter to the thread for unhappiness, which has been going strong since 2012, this is a place to celebrate the good things that have happened and are happening in your life. Regardless of how big or small it is, share what makes you feel a little bit better about the world. On the other hand, if you're feeling down about something, feel free to post here to ask for help, advice or just a virtual voice of support.
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How do a add a new party member mid game?
Hi, I remember for the original icewind dale you were able to remove, then add a new character in a character reformation screen. Is there a way to do this still in ee?
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BG1NPC v23.3
BG1NPC Project has been updated and officially released with BGEE compatibility!
BG1NPC Project
This mod expands on the depth of character and levels of interaction with the NPCs from the BG game. When BG2 was released, one of the major improvements in many peoples' eyes was the increased level of interaction one could have with the party members. This mod was developed to allow BG players a similar experience. NPCs in your party now have banters with the PC , with each other, and small side-quests of their own. As we were unable to get the original character voice actors to voice all the new lines, we instead sought out music appropriate to each NPC to be played whenever they initiate banter. This musical package is a separate, optional package (to keep the download size down).
Project Website: http://www.gibberlings3.net/bg1npc/
Download: https://github.com/Gibberlings3/BG1NPC/releases/latest
README: http://www.gibberlings3.net/readmes/readme-bg1npc.html
Note for Steam/GOG users with SoD installed: Before installing BG1NPC or any other mods, you will need to use the ModMerge utility to make your game moddable.
https://forums.beamdog.com/discussion/50441/modmerge-merge-your-steam-gog-zip-based-dlc-into-something-weidu-nearinfinity-dltcep-can-use/p1
Changes for version 23.3: 2017-12-29
[spoiler]
- Fix for Kagain's Quest not allowing to be "completed" without accepting Kagain into the party.
- Fix for Cloakwood Mines not appearing when "Open Cloakwood Mines early" component is installed.
- Fix for SoA-based Tutu installs: only use of DisplayStringNoNameHead on ToB/EE engine installs, default to DisplayStringHead on SoA-Tutu.
- Fixed Tutu install + more German proofreadings - Thanks @jastey!
- Updates for EET compatibility to bg1npc.tp2 and x#player1_bgee.d.
- Moving some large code blocks to .tpa files to clean up bg1npc.tp2
- Fixed hardcoded strings in x#mag14d.baf
- Fixed bug with Amarande dialog
- Fixed bug with Edwin's golems in Spiderwood
- Fixed bug with Winski's demon spawning neutral
- Fixed minsc dialogue problame x#miint.d + x#miint2.baf
- (BGT) Jaheira's interjection in Black Lotus tent
- Remove added trans triggers from Seniyad's dialog
- Replace David Jansen's "shout" script
- tp2: changed from REQUIRE_FILE to REQUIRE_COMPONENT to enable automated deinstall of components if the required component is deinstalled
- corrected Imoen-Yeslick rest banter for BGT
- added li/g3_dreamscript_cpmvars.tpa for dream scripts of NPCs
- lib/tp2: removed eet_cpmvars and linked to EET original one instead (not used yet anyway)
- unified DV or entill.cre to "Entillis" as it is in BG:EE and fixed usage in x#jaint.d
- x#dyered.baf: added "See("dynaheir") to trigger (although it might not be needed because group can only sleep if together)
- Typos and many small bugs quashed!
- Un-hardcoded strings for Imoen's Tome
- Adding an unused line for Imoen's dialogue about Tarnesh's spellbook
- Copying over x#blank.wav to silence default dialog sounds
- Updates to German, French, and Polish translations
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Archer weapon
What ranged weapon should I specialize in as an archer? I'm looking toward the future as in most effective ranged weapon I can acquire (Not only for bg1 but carried over characters into sod and bg2.) Overall, what do you think would benefit me the most?
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Art Resources from Lionheart
There was a thread over at Spellhold that talked about extracting the art resources from a game called Lionheart. It was concluded that it was extremely difficult to so and the idea of taking screenshots and stitching them together would be the best way about doing this.
I'm planning on recreating the art resources but I just need to know if this has already been done. Particularly how far the makers of the Classic Adventures mod got in doing this.
I just spent the last hour stitching together the "Barcelona Port District" map. I still have to recreate the north sections and remove the smokestacks but it looks like I got the bulk of it done. The area would be a perfect location for a Calimport map for the basis of a ToB expansion mod.

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Between an Archer and a Kensai witch is more interesting to play as?
I am wondering which one you guys find the most fun and also which is most powerful in your opinion.
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Star Wars: Legends of the Old Republic
Website: https://starwarsnwn.com
Discord: https://discord.gg/MyQAM6m
We're in the process of building a brand new Star Wars server for NWN:EE. We'd like to invite everyone to come join and follow along with us during development. We are also looking for area builders, quest designers, and dialogue writers.
Our website contains loads of information about the project so be sure to check it out! I hope to see a few new faces in our Discord as well.
May the Force be with you!
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Übersetzungsfehler und sonstige Textfehler
So ich denke es wird gleich mal Zeit gefundene Fehler in Angriff zu nehen ;)
Mir ist bisher nur ein Fehler begegnet und zwar bei den characterdetails direkt der letzte Eintrag im Waffen unterpunkt steht ein komischer Text(siehe Bild) und zwar bei all meinen chars...was da eigentlich stehen sollte kann ich nicht sagen, da ich die sprache nicht wechseln kann...
Edit:
ah jetzt hat das mit dem wechseln der Sprache doch geplappt, im englischen steht an betreffender stelle "AI SCRIPT:"
#2078
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Does anyone have a decent Black Pits 2 quest solution guide/walkthrough
I can't find a decent one on the web, and I like to cheat :) Thanks!
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BG EE 2.0 and Siege of Dragonspear Compatible Mods
Version 2.0 of BG EE and the release of Siege of Dragonspear brought a lot of changes to the game engine.
Rather than creating a lot of confusion editing the original compatible mod list thread I decided it would be a better idea to create a new clean thread.
So if you have written a mod that is 2;0/SoD compatible or have tested a mod and found it to be compatible just let me know so that it can be added to the list.
The rule of no direct links stay. Give a link to the mod thread. The modder deserves full credit for his/her creation.
Good modding and have fun!
Attention! GOG/Steam users . If you have Siege of Dragonspear installed you must install this before trying to install any mod.
AI Enhancements
Sword Coast Stratagems SCS brings hundreds of enhancements to AI in the game. ATTENTION in order to install SCS on 2.0+ you need this fix. Thanks to @subtledoctor for the fix :)Banter packs
Ajantis BG1 Expansion Mod Adds friendship dialogues for Ajantis if he is not in romance from BG1NPC Project. Chatty Imoen This mod expands Imoen's voice set and adds interaction banters with other NPCs. It also has a component to change Imoen's portrait to one of three choices: BG1, SoD, or BG2. Coran's BG Extended Friendship Talks This mod expands Coran's Friendship talk sequence. Delainy/Durlyle Same-Sex Romance Options Mod This is a simple mod to spawn Delainy for female PCs and/or Durlyle for male PCs.. Garrick's infatuation "Garrick's Infatuation" allows Gorion's foster daughter to explore a closer acquaintance with her very first biographer through a series of conversations. The flirtation is available to females of any race, class, or alignment and it begins shortly after Garrick is recruited. Neera Banters for BGEE Adds additional dialogue between Neera and other NPCs. Prevents Neera and Edwin from being in the same party. Neera dialogue expansion and flirts Adds additional dialogue between Charname and Neera, as well as flirts. Xan's friendship path Xan-initiated banter.Equipment
Barbed Club of Pain Convenient Ammunition Distinguishable clubs Golem Construction for Spellcasters Nerfed Ankheg Armor Wand Case Thalantyr sells a container to store wands.GUI & Graphics
BG2EE GUI To BGEE Continous Viconia Appearance for BG1EE, BG2EE, SOD and EET EEUITweaks Mod Collection Lefreut's enhanced UI Journal Fixes Compatible with BGEE and BGEE+SOD v2.2, this mod adds various enhancements including filtering to the UI of the quest and journal screens - supports multiple languages. Lighting Pack Multi-portrait Mod The Multi-portrait mod allows the player to see 10 portraits at a time when creating a character or changing appearance, and allows rapid paging through large portrait collections. Portrait Picker Why click through portraits when you can scroll? After automatic registration and a little setup, you can access the entire portrait pool (custom and default), apply descriptions to all, and use advanced filter/sort functions. Recolored toolbar buttons Portraits Portraits Everywhere The Picture Standard for BGEE 1 & 2 Dragonspear UI++Kits & Races
Most kits and classes mods have a minor compatibility problem with version 2.0. Check @subtledoctor's comment for details. Arcane Archer Redone Bardic Wonders Chaos Sorcerer Kit The Charlatan (Bard Kit for Charname and Eldoth) Deities of Faerûn - A Kitpack for Clerics Eldritch Magic FG Cleric Kits I Hate Undead Kitpack Improved Archer Kit The Mercenary (Fighter Kit for Charname and Kagain) Might and Guile *Fully compatible* The Militia Officer (Fighter Kit for Charname and Khalid) Mystic Fire Paladin Kit Warrior Monk Mod Pale Master Sorcerer Kit Planetouched Races Shadow Magic Way of the Assassin Warlock Wizard Slayer Rebalancing Relieve Wizard SlayerNPCs
Aura, a gnome artificer NPC for BG:EE + SoD Drake NPC for BG:EE and SoD Gavin A cleric of Lathander Ishlilka the Wizard Slayer for BG1 + SOD [Alpha Release] Sirene NPC BG:EE Shar-Teel NPC mod (SoD) Verr'Sza NPC An evil rakshasa ranger. Vynd, drow assassinPortrait packs
Artastrophe portraitsQuests & expansions
Ascalon's Questpack Baldur's Gate Mini Quests & Encounters Baldur's Gate Romantic Encounters BG1 NPC BG1 Unfinished Business Critter Parts mini-mod for Baldur’s Gate: EE Role-play based quests. New harvestable drops and edible meats from the bears, wolves, dire wolves, etc. Also drops from all spider types that can be used for bartering with a new NPC who has an interest in such trinkets. Lure of Sirine's Call (Download is at the side, current version is v15) Northern Tales of the Sword Coast The Stone of AskavarTools
Big World Setup EE AutorollerTweaks
Animal Companions Disable Enhanced Edition NPCs 3.5 Edition/ Pathfinder style Tweaks Collection (thac0, Constitution, hit dice) Rough World The concept behind this mod is to make the world a rougher place. It does this by changing the tone of the games reputation system, adding a bit of difficulty, and making the world feel not quite as forgiving. Jaheria Recast Non-Player Characters Enhanced NPC Tweaks mod Allows continuous portraits and colors for the Baldur's Gate saga NPCs. Additional options include more convenient locations for some BGEE and SOD companions and appropriate kits for NPCs. Quick Save Slots Tweaks 1.2 High-Power Baldur's Gate This mod adds supernatural powers to the player characters, the NPCs, and nearly every creature in the game, in order to make every encounter a unique, very interesting experience. It tries to make Baldur's Gate 1 feel like a totally new game. Random Character Generation Bored playing the same types of character over and over? Let this Random Character UI mod choose for you. Simple to install. No Race Restrictions SCALES of BALANCE! Simple XP cap remover SoD Dialog Banters This mod doesn't add any new banters. It converts the existing SoD banters from the "on-the-run" style to a pausing dialog style (as in BG2) Tweaks Anthology BETA True Berserker Minsc Raduziel's Universal Wizard SpellsSpells
Taunt Spell↧
Neverwinter Nights:EE achievement suggestions
I could not find another thread that aims to bundle/collect ideas for the Neverwinter Nights:EE achievement ideas from the community. So lets share some ideas and hope that they get added.
Here are mine:
1. Trent Lightly - Drop 100 Swords
2. Modula rasa - Use a mod
3. Baldurs Gate - Have a 6 different party members (Including yourself, pets and summons)
4. Baldurs Gate 2 - Kill 7 Dragons
4. Icewind Dale - Make 6 different characters.
5. Planescape Torment/Updated my Journal - Resurrect after dying back at the resurrection circle.
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New Mod Install Tool - feedback request from Modders and Players
Hello fellow adventurers,
this time there won't be any poll. Instead, I need you to tell me about everything related to installing mods via Install Tool.
Players:
please tell me what you don't like about BWS (yep, GUI sucks) what should be improved and what is missing. Don't write something like "same as BWS, only better", focus on most annoying or important things.
Modders:
which features related to mod presentation/configuration/maintaining new Install Tool should have?
Every feedback will be read and take into consideration but not everything is possible :smile:
You can also come to Discord Channel https://discord.gg/xbMzNAp and have discussion
EDIT: New, working Discord invite
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Caster level when casting from scrolls
When spells are cast from scrolls, what level does the caster count as?
If Garrick at level 1 uses a magic missile scroll, it fires off several missiles so it clearly doesn't simply use the level of the character using the scroll.
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PST:EE console, commands and codes how-to
Cutters,
We've decided to share a console how-to for PST:EE with you.
1. Enable the console in PST:EE.
For this, please, follow the instuctions provided for BGEE/SoD/BG2EE in version 2.0 and later by @elminster having the following in mind (PST:EE-specific): You should go to your %user%\documents\Planescape Torment - Enhanced Edition\ folder.2. Press - to access the console in game.
3. Use these handy Control Keys:
CTRL-SPACE will allow you to access the debug console which has convenient buttons for jumping to areas, spawning a cheat weapon (the "God Axe"), etc. CTRL-Y will kill any creature currently under the mouse. CTRL-J will cause the party to jump to the current cursor location. CTRL-Z with mouse over TNO will summon a full party (may create duplicates) CTRL-SHIFT-Z with mouse over a character will give that character all spells4. Use these handy Commands:
4.1. C:AddGold(< int >) Adds the amount of gold specified by the int parameter to the party. 4.2. C:CreateItem("< string >") Creates the item specified by < string >. 4.3. C:CreateCreature("< string >") Creates the creature specified by < string >. 4.4. C:ExploreArea() Removes the fog of war from the current area. 4.5. C:SetCurrentXP("< int >") Sets the XP of the selected character to < int >. 4.6. Alignment-related Commands TNO Only (Cannot change Alignment of NPC Party Members) The Variables are "LAW" and "GOOD" The break point numbers are 15 (> 14) and -21 (< -20). Numbers can go above or below those break point numbers (you can have -100 Good or +80 Law). Alignment change is instant. Setting Alignment Variable to 15 immediately changes the alignment of TNO. C:SetGlobal apparently does NOT update all appropriate code to recognize the variable change till AFTER a Save/Reload. To pick up C:SetGlobal changes to Alignment properly in ALL code you MUST run C:Eval("ChangeAlignment(Protagonist,LAWFUL_GOOD)") where "LAWFUL_GOOD" is the Alignment to switch to. 4.6.1. C:SetGlobal("LAW","GLOBAL",15) - Set Alignment to Lawful 4.6.2. C:SetGlobal("LAW","GLOBAL",-21) - Set Alignment to Chaotic 4.6.3. C:SetGlobal("GOOD","GLOBAL",15) - Set Alignment to Good 4.6.4. C:SetGlobal("GOOD","GLOBAL",-21) - Set Alignment to Evil After any of the above commands you must run: C:Eval("ChangeAlignment(Protagonist,ALIGNMENT)") where ALIGNMENT is the current alignment (Such as CHAOTIC_NEUTRAL or LAWFUL_EVIL) of TNO. 4.6.5. Using C:GetGlobal will show the current value, such as C:GetGlobal("LAW","GLOBAL") Examples: To Set TNO's Alignment to Lawful Good C:SetGlobal("LAW","GLOBAL",15) C:SetGlobal("GOOD","GLOBAL",15) C:Eval("ChangeAlignment(Protagonist,LAWFUL_GOOD)") To Set TNO's Alignment to Lawful Evil C:SetGlobal("LAW","GLOBAL",15) C:SetGlobal("GOOD","GLOBAL",-21) C:Eval("ChangeAlignment(Protagonist,LAWFUL_EVIL)") To Set TNO's Alignment to Chaotic Good C:SetGlobal("LAW","GLOBAL",-21) C:SetGlobal("GOOD","GLOBAL",15) C:Eval("ChangeAlignment(Protagonist,CHAOTIC_GOOD)") To Set TNO's Alignment to Chaotic Evil C:SetGlobal("LAW","GLOBAL",-21) C:SetGlobal("GOOD","GLOBAL",-21) C:Eval("ChangeAlignment(Protagonist,CHAOTIC_EVIL)") 4.7. Faction-related Commands For the Nameless One TNO's faction is controlled by global variables, since TNO can be a member of more than one faction at the same time: C:SetGlobal("Join_","GLOBAL",) ← Sets the global variable that means "TNO is currently a member of this faction". List of joinable factions and their variables: C:SetGlobal("Join_Anarchists","GLOBAL",1) C:SetGlobal("Join_Dustmen","GLOBAL",1) C:SetGlobal("Join_Godsmen","GLOBAL",6) C:SetGlobal("Join_Sensates","GLOBAL",1) C:SetGlobal("Join_Chaosmen","GLOBAL",1) For party members The faction of all other party members is controlled by the faction field in their creature files: C:Eval('ChangeFaction(,)') ← Changes the target's faction stored in their creature file to the faction specified by the faction number if the target is in the current area. Numbers can be looked up in FACTION.ids, but seem to be hardcoded. Examples: C:Eval('ChangeFaction("Dakkon",2)') - Changes Dak'kon to Dustmen C:Eval('ChangeFaction("Annah",0)') - Removes Annah's Indep faction, making her have no faction 4.8. If you're looking for the item code, use NearInfinity, or check this thread by @Fred57.↧
RP: Castle Greyhawk
Starring our intrepid Adventurers!
Aerie! played by @Nonnahswriter
Anomen played by @deltago
Arkanis played by @lolien
Jaheira played by @reedmilfam
Jan Jansen played by @cyberhawk
Khalid played by @scriver
and
Minsc played by @minevese
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How Do We Resolve Version Conflicts Issues?
When I install my Neverwinter Nights Client (on 26 October, 2018) my version is v77.8181
When I install my Neverwinter Night Server (on 26 October, 2018) my version is v77.8166
Of course, the client refuses to connect to the server, due to version conflict.
Is there an update somewhere that will bring the server up to 8181 ?
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Item Upgrade v43 Now Available
The Item Upgrade mod allows Cromwell and Cespenar to upgrade additional items in BGII. One third of them are convenience functions (e.g., they save you ring or boot space), one third of them try to beef up categories of weapons that are "weak by comparison" (e.g., clubs and spears), and one third of them upgrade NPC-specific items.
Version 43 corrects errors in the Polish translation (for real this time) and provides a few other bug fixes.
v43 Changelog:
- Polish translation should no longer crash EE games (for real this time)
- @argent77 had made a macro to help EE-ify item descriptions from vanilla item descriptions; this is now used for the Korean and Russian translations since they lack a dedicated, EE-specific translation
- NPC-restricted items will now use the same restriction schemes as their parent items for EE games
- Fixed a bug where the some install options were not available for Polish players
- Items which provide immunity to poison now also block Cloudkill
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Hello, All -- Long Time NWN Player Happy To See New Life In The Old Game
Will my BEAMDOG account properly reflect my ownership of two or three copies of the same game?
I've already purchased one copy and installed it on my Dad's computer for him to play.
I want a copy for my own PC and probably at least one other copy for backups and guests.
We've all been playing since the early 2000s and really enjoy NWN group games.
Thanks for starting a new generation of NWN fun!
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