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Concerning Animate Dead

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I am a little confuse and would like someone with high knowledge about this game to clarify my confusion. I start a bhaal difficulty game as an elven fighter /mage. I specialize in the longbow for now because enemies explode me in one easy hit at this point otherwise. After Gorion's death, I recruit Imoen, Montaron, and Xzar. I was careless at bhaal difficulty and assume Montaron as a fighter could tank a wolf. I was wrong, he got exploded at the first encounter with a normal wolf. After kiting and ranged attack the wolf for a minute, I manage to kill it. Poor Montaron died. I notice his partner is a necromancer, so I got a twisted idea. Maybe I could use Xzar and give him an early animate dead spell to bring back Montaron as a skeleton warrior to tank for us since my current team is a wizard and 2 ranged bowmen. I load up EE keeper and give him animate dead spell but he is only summoning crumbling skeletons that die after 1 seconds. I give him some experience point to boost his level to 4 and now he is summoning skeleton warrior. All good. I continued playing. Wow the skeleton warrior can sure tank. After I got to Naskel, I usually drop off Xzar like most of my playthru, but I sure missed the skeleton warrior tanking for me. So I go into EEkeeper again, and give my chaotic good protagonist which is currently a lvl 4/4 fighter /mage the same animate dead spell like the one I gave Xzar. To my confusion, my protagonist can only summon crumbling skeletons that drop dead after one seconds. Can someone with know about this explain why Xzar can summon skeleton warrior at lvl 4 while my fighter/mage can not.

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