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A neutral monk class kit

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We have the Sun Soul Monks and the Dark Moon Monks.
I would love to se a Neutral class for the monks.

Since I'm the sole advocate for that the monk rule supreme in this forum I do not think I will so many "woho's" on this on - but it is worth a shoot.

What should a Shadow Monk have advantage and dis-advantage?

I think that maybe the quivering palm should stay and the healing should be removed.

Add Blur as the Dark Moon Monks have on level 3 or 5.

Draw Upon Holy Might on level 8 or 9.

It would be cool if they could step into the Shadow Plane as the Shadowdancer.

No extra speed movement more then the +2 from the start.

What do you think?

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