Heyah guys ^^
To cut the chase - i am making some Indie casual games. By casual i mean they are nowhere near behemoths such as Baldurs Gate. More like Desktop Dungeon style.
Basically its a game you can play as much as you want but the idea is to deliver the player as much fun as possible in the shortest amount of time.
A typical games you would play when waiting for a bus, or in your coffee break down the office, or when you have half an hour and you don't know what to do with it and yet you want some sort of entertainment.
I am making such games. But i have a hard time to name the price per each copy. I know that bigfish companies charge the player even around 30-60 bucks but the content they delive is totaly out of my rich.
I was thinking about 5-10 euro. Thats enough for me to not starve and at the same time to not ruin the players wallet badly. I would charge less but the costs of hosting, taxes and money transfer fee of PayPal when being small alone - add up and eats almost half of the profit. So out of that 5-10 euro by the end of he day i would earn about 2,5-5 euro. Which would be a problem if i would hit the sell of 10mil copies (minecraft lol) but being realistic - i wont dream of more then 2-5 sold copies per day... and actualy i would be DAMN happy to have a base min. of 5 copies per day!
So how much you guy would be willing to pay for an Indie Casual Title that suits your taste?
Please go HERE and Vote in pool. This way i will have an easier time tracking your opinions and votes.
Chears!
To cut the chase - i am making some Indie casual games. By casual i mean they are nowhere near behemoths such as Baldurs Gate. More like Desktop Dungeon style.
Basically its a game you can play as much as you want but the idea is to deliver the player as much fun as possible in the shortest amount of time.
A typical games you would play when waiting for a bus, or in your coffee break down the office, or when you have half an hour and you don't know what to do with it and yet you want some sort of entertainment.
I am making such games. But i have a hard time to name the price per each copy. I know that bigfish companies charge the player even around 30-60 bucks but the content they delive is totaly out of my rich.
I was thinking about 5-10 euro. Thats enough for me to not starve and at the same time to not ruin the players wallet badly. I would charge less but the costs of hosting, taxes and money transfer fee of PayPal when being small alone - add up and eats almost half of the profit. So out of that 5-10 euro by the end of he day i would earn about 2,5-5 euro. Which would be a problem if i would hit the sell of 10mil copies (minecraft lol) but being realistic - i wont dream of more then 2-5 sold copies per day... and actualy i would be DAMN happy to have a base min. of 5 copies per day!
So how much you guy would be willing to pay for an Indie Casual Title that suits your taste?
Please go HERE and Vote in pool. This way i will have an easier time tracking your opinions and votes.
Chears!