My thread about additional encounters made me think about the infamous Drizzt Do'Urden encounter which many adventurers use to kill my dear friend Drizzt and take his various weapons.
I was wondering though, would it not be more fun to make the Drizzt and Gnoll encounter a random event that your party stumbles upon while travelling in between locations in the S/SW section of the map.
My reasoning behind this is that technically nothing would be changed from the original encounter other than location but it would eliminate a lot of what people describe as "cheese" tactics that are specially prepared in order to deal with Drizzt. Meeting him in a random fashion (similar to BG2) would reduce the possibility of preparing such tactics and actually make it more challenging if you still desire to kill him.
I was wondering though, would it not be more fun to make the Drizzt and Gnoll encounter a random event that your party stumbles upon while travelling in between locations in the S/SW section of the map.
My reasoning behind this is that technically nothing would be changed from the original encounter other than location but it would eliminate a lot of what people describe as "cheese" tactics that are specially prepared in order to deal with Drizzt. Meeting him in a random fashion (similar to BG2) would reduce the possibility of preparing such tactics and actually make it more challenging if you still desire to kill him.