Sooo I'm playing through the OC for the first time as a Gnome Bard going along the Fey Heritage feat line. The Bard is a blast to play since I can switch between sword and shield, archery, two weapon fighting, and spellcasting on a whim. Use Magic Device also has to be the coolest skill ever since I can use other class's unique equipment, hehe.
So the OC isn't as bad as I thought it was going to be. After playing the original NWN's campaign and finding it less than stellar and what I heard about this game's OC I wasn't expecting much. But then I was blown away.
The dynamics of your initial party are GREAT! You can't please anyone and that causes conflicts between party members and I love it. If I side with Elanee about something then Khelgar and Neeshka gets upset, if I side with Neeshka then Khelgar and Elanee gets upset, and if I side with Khelgar than the other two get upset! XD No matter who I side with on a matter someone will disapprove and I love it.
Neeshka reminds me of my Bard character as they are both less-than responsible and have a tendency to shirk authority. Elanee is like the mother my poor little Bard girl never had. Khelgar is well. Khelgar. I love his wanting to be a monk but his undisciplined nature and wanting to fight things. I just got Qara, the fire sorceress, so I can't comment on her other than that she's kind of short-tempered.
I love the idea that you can talk bandits out of bandit-ing and go help patrol the roads at Forte Lock if you have high enough diplomacy as opposed to just murdering them. I like these alternate-paths you can take due to your stats, race, or class. Basically this is why I think Obsidian has some of the best writers in the business when it comes to choices in dialogue.
The main plot seems to have a good dash of mystery with the shards (I don't know what they are yet so no spoilers on that please n_n ). I'm currently part of the city watch and climbing through the ranks. As much as Piro hates authority she won't let innocent people be hurt.
I started as CN but soon found myself to be CG which is cool. With this sort of RPing I've been shown to myself where I thought Piro was CN she actually cares for people a great deal and despite some selfish tendencies will avoid fighting and save as many people as possible. She can't stand blood so while she has a sword and shield she mostly stands in the back providing support spells for her party along with her bardic auras.
Maybe the plot gets worse later? I don't know. Atm though I'll actually say I'm enjoying the plot as much as I enjoyed Baldur's Gate 1's plot.
I'll update this post when I can as my internet is currently down so it'll be sparse.
I played through Storms of Zehir already so I get how the game plays mechanically and have a build set for my Bard which is nice.
Also, just as marker for where I am in the story I just killed Moire as she tried to kill the Watch's informant. I'm now to go to Old Owl Well (I think that's the name) and find a missing emissary.
So the OC isn't as bad as I thought it was going to be. After playing the original NWN's campaign and finding it less than stellar and what I heard about this game's OC I wasn't expecting much. But then I was blown away.
The dynamics of your initial party are GREAT! You can't please anyone and that causes conflicts between party members and I love it. If I side with Elanee about something then Khelgar and Neeshka gets upset, if I side with Neeshka then Khelgar and Elanee gets upset, and if I side with Khelgar than the other two get upset! XD No matter who I side with on a matter someone will disapprove and I love it.
Neeshka reminds me of my Bard character as they are both less-than responsible and have a tendency to shirk authority. Elanee is like the mother my poor little Bard girl never had. Khelgar is well. Khelgar. I love his wanting to be a monk but his undisciplined nature and wanting to fight things. I just got Qara, the fire sorceress, so I can't comment on her other than that she's kind of short-tempered.
I love the idea that you can talk bandits out of bandit-ing and go help patrol the roads at Forte Lock if you have high enough diplomacy as opposed to just murdering them. I like these alternate-paths you can take due to your stats, race, or class. Basically this is why I think Obsidian has some of the best writers in the business when it comes to choices in dialogue.
The main plot seems to have a good dash of mystery with the shards (I don't know what they are yet so no spoilers on that please n_n ). I'm currently part of the city watch and climbing through the ranks. As much as Piro hates authority she won't let innocent people be hurt.
I started as CN but soon found myself to be CG which is cool. With this sort of RPing I've been shown to myself where I thought Piro was CN she actually cares for people a great deal and despite some selfish tendencies will avoid fighting and save as many people as possible. She can't stand blood so while she has a sword and shield she mostly stands in the back providing support spells for her party along with her bardic auras.
Maybe the plot gets worse later? I don't know. Atm though I'll actually say I'm enjoying the plot as much as I enjoyed Baldur's Gate 1's plot.
I'll update this post when I can as my internet is currently down so it'll be sparse.
I played through Storms of Zehir already so I get how the game plays mechanically and have a build set for my Bard which is nice.
Also, just as marker for where I am in the story I just killed Moire as she tried to kill the Watch's informant. I'm now to go to Old Owl Well (I think that's the name) and find a missing emissary.