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More NPC Slots - The one thing that would make me buy the Enhanced Edition

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I'm actually amazed this hasn't been mentioned before. Or if it has, my search-fu is weaker than I thought...

It sounds like there are a lot of cool new things in EE, but with the modding community ten years old, a lot of it has been done before.

Ported into the BG2 engine? Check.
Fixed the bugs? Yep
More NPCs? Pick from dozens of mods with high-quality additions to your party.
More quests? Been done before.
High resolution/widescreen? Double-check.

I bought the BG1 and BG2 collectors edition years ago, so I've already supported the developers. But I was to buy EE, what's the one thing that hasn't been done with the engine (but which the GEMRB environment might finally achieve?) More NPC slots.

There's no roleplaying reason why you're limited to six characters. Why do you have to abaondom someone just to help Eldoth rescue Skie from Baldur's Gate? Why do you have to leave one of your party of six behind after you finally make it through the Gnoll fortress and find that the only way to "rescue" Dynaheir is to add her to your party?

BAD! No cookie for you.

I'd like twenty NPC slots, please. Especially now you're introducing three new characters to bring along. I'd be happy with a dozen or so, at a push, but I'd rather have all I can get. Feel free to scale the difficulty to the number of players in my party - In fact, I'd prefer it, since I like a challenge.

Looking forward to the release!

L.

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