Observed behaviour: in BG:EE you can pickpocket Drizzt for BOTH his scimitars (although you still have to kill him to get his armour).
Expected behaviour: in original BG1 (with Baldurdash and Dudleyfix) you could pickpocket him for Icingdeath (Frostbrand +3), but could only get Twinkle (Defender +5) and his armour by killing him.
Commentary: even though the pickpocketability of Icingdeath in the original was regarded by some as a bug, it's a sufficiently significant weapon (gamechanging if your party includes a Druid or Fighter/Druid - it's the main difference between Jaheira being a mediocre NPC or a real keep-throughout-the-game asset) that it now ought to be regarded as part of the "original content" which ought not to be changed. However, making Twinkle also pickpocketable is going too far - making such a uniquely-powerful weapon available to a Good-aligned party (i.e. a party which doesn't kill Drizzt) changes the logical character-development strategy for Lawful Good characters (the only ones who can use Twinkle) so as to include scimitar proficiencies (which otherwise would have been spent, and in roleplaying terms ought to be spent, on other weapons instead).
Expected behaviour: in original BG1 (with Baldurdash and Dudleyfix) you could pickpocket him for Icingdeath (Frostbrand +3), but could only get Twinkle (Defender +5) and his armour by killing him.
Commentary: even though the pickpocketability of Icingdeath in the original was regarded by some as a bug, it's a sufficiently significant weapon (gamechanging if your party includes a Druid or Fighter/Druid - it's the main difference between Jaheira being a mediocre NPC or a real keep-throughout-the-game asset) that it now ought to be regarded as part of the "original content" which ought not to be changed. However, making Twinkle also pickpocketable is going too far - making such a uniquely-powerful weapon available to a Good-aligned party (i.e. a party which doesn't kill Drizzt) changes the logical character-development strategy for Lawful Good characters (the only ones who can use Twinkle) so as to include scimitar proficiencies (which otherwise would have been spent, and in roleplaying terms ought to be spent, on other weapons instead).