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game too linear. Would a triangle work?

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another idea I had playing the game..

what I notice in Baldurs gate is that it's very linear. You are always driven towards the intended line. I find this to be very limiting for non-good characters who don't want to save the day but just want to make a quick buck or become ULTIMATE RULER OF ALL THERE IS (including hamsters!)

Maybe I want to kill the good king and not the evil bad dude who is always at every game like this. Also I think there are consequences to acts of good and evil which made me come up with a triangular approach to a game. It's still a line but you can go either way and I guess then there would be three endings, three middle parts of the game and three "beginnings" where the evil protagonist starts at a different point then the good protagonist simply due to the inital choice of good or evil alignment.

okay.. i'm still a bit vague about this idea but I just wondered if a game could be designed like Baldur Gate that isn't a straight line but a triangle instead.

call me nuts... but I once suggested multiplayer Knights of the old republic II once back in the day........ and now it's online ( not because of me.. but who knows, right? )

so just wondering and just wanted to contribute this idea so that games are made that allow for a character to go in two and maybe even three directions in a RPG game/trilogy.

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