Swap out the spell slots to points then make lvl 1 costs 1 point , lvl 2 cost 2 points on up to lvl 10 cost 10 points. Spells cost lvl 1 is one point lvl 10 is 10 points.
You recharge your magic via resting for 24 hours.
How "game breaking" is that setup? I am just curious, it seems the same to me and maybe even more strategic than the slot point system.
You recharge your magic via resting for 24 hours.
How "game breaking" is that setup? I am just curious, it seems the same to me and maybe even more strategic than the slot point system.