Quantcast
Channel: Recent Discussions — Beamdog Forums
Viewing all articles
Browse latest Browse all 105449

Baldur's Gate Console Feedback

$
0
0
So as most are aware the games are finally out for PS4, X-Box and Switch owners to enjoy.

It's an amazing port and the controls work really well I'm happy to report. I thought it would be great to have a thread specifically for the console versions where we could give general feedback that may be able to get "fixed" or added in in a future patch.

Please keep it reasonable in terms of what we can realistically expect the team to add :smile:

+ The most obvious for me; a hot quick save button. Essential for harder difficulties so users aren't going into the menus every minute.
+ When I'm checking my characters stats etc it would be great if it switched to whatever character I selected with the bumpers rather than go back to the first of the 5 black rectangles. This instigates 4 more button presses per character to get to where I was i.e when checking how many individual enemies a character has killed from one character in the party to another.
+ The map screen really could be bigger, certainly the text before the mouse cursor hovers over needs to be.
+ Cutscenes seem to zoom out an uncomfortably long way (a medium zoom or user selectable zoom would be ideal).

More a neutral take it or leave it thing... but having the boots of speed equipped for the main character is like all the characters having boots of speed equipped with how the anologue stick movement works (the rest of the party follow a fraction of a second behind).

Feel free to most anymore feedback. I'm sure game vets will be able to go into alot more detail. Overall well done Beamdog and thank you for an amazing port :)

Viewing all articles
Browse latest Browse all 105449

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>